Freestyle integration into Blender

March 30, 2009

Weekly update March 23-29

Filed under: Update — The dev team @ 3:55 AM

This week we made further improvements on error handling in the Python API implementation. Writing and testing style modules should be much easier. Untrapped errors in the Python layer (i.e. those errors that are not properly handled by the toplevel error handler of the Python interpreter) are very likely to cause a crash when you quit Blender. Please let us know if you observe crashes of this kind.

Freestyle renders of the week presented below are contributions from Ronin (Rylan Wright).  He is one of the most active early adapters of Freestyle for Blender.  His feedback in the form of artwork is very valuable and encourageous.  Thanks Ronin for sharing the nice results!




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