Out of all the suggestions put forward for Freestyle’s new name in Blender, robi’s proposal is my favorite and, in my humble opinion, the most compact and best representative: ‘Styline’, short for stylized line. It is more concise and precise than ‘NPR rendering’ (too vague, encompasses too many artistic styles) or ‘strokes’ (doesn’t really embody the process of shading/stylization and the fact that Freestyle operates on geometric line features). Styline is a descriptive noun that simplifies talking about layer composition (i.e. ‘stylines are rendered over hair strands’), impossible with the current Freestyle name.
We are still awaiting approval from Blender core developers to merge Freestyle into the 2.5 branch. The team is already busy integrating this year’s GSoC projects so we have to wait for a couple more days or weeks. In the meantime, we have already determined the areas that need to be modified for our branch to compile with the 2.5 codebase (especially making it Python 3.1 compatible).
As soon as we go ahead with the merge, we will let you know on the blog. Thank you for your understanding.
The renders of the week were offered by devroo, who has successfully imitated hand-written pencil and brush strokes in the output (left). A screenshot of Blender (right) shows how multiple render layers are combined using the compositor. Thanks devroo for sharing the cool results!